Gamma Summon
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Gamma Summon

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Banish 1 "Aleister" monster or 1 Fusion Monster from your GY; Special Summon 1 "Invoked" monster from your Extra Deck, ignoring its Summoning conditions, but banish it during the End Phase. If a monster is banished face-up, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 of your banished "Invoked" monsters; Special Summon it. You can only use each effect of "Gamma Summon" once per turn.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Oct 9, 2026
55± 8/ 100
Power Score
Intrinsic 53
Deck 56

Gamma Summon — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 53 · Deck: 56 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Recovery/Recursion

Why it scores here

Gamma Summon scores on what it converts: a Trap that trades a Graveyard Aleister or Fusion monster for a temporary Invoked body from the Extra Deck, then recurs from the Graveyard by banishing itself to revive a banished Invoked monster. Its near-universal inclusion (368 of 368 sampled decks, 1.01 average copies, 98.6-100% co-occurrence with the core Invoked and Aleister partners) confirms it is a reliable, cheap, single-copy staple inside its home, but that frequency is not used to inflate the score. There is no opponent interaction and it is not a body, so those axes stay near zero, and the lack of recorded combo boards keeps the conversion scores at text-based inference.

Axis scores

Axis Score Evidence
Accessibility 68 Played in 368 of 368 sampled decks at 1.01 average copies, with the summon gated on an Aleister or Fusion monster in the GY, which the Aleister and Invoked partners make routinely available (verified text; deck frequency observed).
Combo & Conversion 62 The Extra Deck Invoked summon ignores summoning conditions, so one card reaches a strong body, but the body is banished in the End Phase, which limits it to a temporary turn (verified text; the strength of the result is inferred, no combo boards supplied).
Resource Economy 45 It spends one GY monster to produce a temporary body and then banishes its own GY copy to revive a banished Invoked, so there is recursion but no net card advantage (verified text; net value inferred).
Effect & Interaction 8 Both effects are summon or recursion effects with no negation, removal, or disruption against the opponent (verified text).
Material Utility 5 It is a Trap, not a monster, so it provides no body, level, attribute, or name as Extra Deck material (verified text).
Resilience & Flexibility 55 It has two effects in two zones (hand or field, and GY), each once per turn, so it has more than one route, but a trap is exposed to common trap-negation and the GY trigger needs a face-up banish (verified text; interaction exposure inferred).
Deck-Building Efficiency 65 It is a single-copy staple with no garnets or locks, but it only earns its slot in Invoked-style shells that already run the Aleister and Fusion fuel (observed deck data; slot cost inferred).

Calculation

Weight profile: 0.7 Combo enabler (Starter profile) + 0.3 Recovery/Recursion. Intrinsic ≈ 53, Deck ≈ 56, Meta = provisional. Modifiers: Archetype-fuel dependence (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Single-copy, garnet-free staple present in every sampled Invoked-style deck
  • Converts one card plus a GY fuel monster into a strong Extra Deck body ignoring summoning conditions
  • Second effect recurs itself from the GY on any face-up monster banish, giving a second use

Weaknesses

  • No opponent interaction or board control
  • Temporary body banished in the End Phase
  • Requires an Aleister or Fusion monster in the GY before it can be used
  • Trap-based, so exposed to trap negation

Counters / choke points

  • Trap negation on the activation
  • Graveyard or banish disruption that removes the Aleister or Fusion fuel before activation

Best use

Extra Deck Invoked summon and GY recursion engine in Aleister-based Invoked shells. Decks: Invoked (archetype 635), Invoked (archetype 464), Magistus (archetype 602), Mulcharmy (archetype 1828). Suggested copies: 1.

Evidence & gaps

  • Verified: Trap card with two effects, each once per turn, one summoning Invoked from the Extra Deck and one recurring from the GY; Gated on banishing an Aleister or Fusion monster from the GY; Invoked summoned monster is banished during the End Phase; 368 of 368 sampled decks run it at 1.01 average copies; Inclusion of 63.46% in Invoked (gameplay 7) across the historical sample
  • Observed: Co-occurrence of 98-100% with Invoked and Aleister partners in the sampled decks; 34 distinct archetypes, but concentrated in Invoked (47.3% + 9%)
  • Inferred: Temporary body is a meaningful but not board-altering conversion; Trap-negation exposure as the main interaction risk; Net card advantage near zero
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no official ruling supplied for the activation timing or the GY trigger wording











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